Warehouse organization starts here

Warehouse location, explained

Every piece of gear should have one address, and every crew member should be able to read it out loud over a radio. This is the system we recommend for AV, lighting, audio and staging shops — and the one Show Recon can build for you in about thirty seconds.

Anatomy of a location code

Six segments, largest to smallest. Read left to right and you literally walk to the gear.

Zone
A
Building area
–
Aisle
04
Corridor
–
Bay
12
Between uprights
–
Level
03
Shelf height
–
Position
02
Slot left→right
–
Bin
B
Box within slot

A-04-12-03-02-B = Zone A, Aisle 04, Bay 12, Level 03, Position 02, Bin B

Zone

Major area of the building

Aisle

The corridor you walk down

Bay

The space between uprights

Level

Shelf height from the floor

Position

Left to right slot on the level

Bin

Box, case or pallet position

What one bay looks like

Levels stack bottom to top, positions run left to right. Heavy on the bottom, light and seldom-used up top.

Zone A · Aisle 04 · Bay 12
L04
A-04-12-04-01
Light / rare
A-04-12-04-02
Light / rare
A-04-12-04-03
Light / rare
A-04-12-04-04
Light / rare
L03
A-04-12-03-01
General
A-04-12-03-02
General
A-04-12-03-03
General
A-04-12-03-04
General
L02
A-04-12-02-01
General
A-04-12-02-02
General
A-04-12-02-03
General
A-04-12-02-04
General
L01
A-04-12-01-01
Heavy / dense
A-04-12-01-02
Heavy / dense
A-04-12-01-03
Heavy / dense
A-04-12-01-04
Heavy / dense
Floor level is 01 — never 00, never "ground".

Gear that never sees a shelf

Truss, road cases, cable coffins and pallets get a floor grid instead: lettered rows, numbered columns, painted on the slab. Same idea, two segments.

A01
A02
A03
A04
A05
A06
B01
B02
B03
B04
B05
B06
C01
C02
C03
C04
C05
C06
D01
D02
D03
D04
D05
D06
E01
E02
E03
E04
E05
E06
F01
F02
F03
F04
F05
F06
Highlighted cell: A-F03 — Zone A, floor grid row F, column 03

Name your working areas too

Half of "where is it?" is answered by a process area, not a shelf. Give each one a code so gear in motion is still trackable.

  • STG · Staging / Loading
    Where a show build lands before it rolls
  • WRK · Work Bench / Shop
    Repairs and prep bench
  • QC · QA / Inspection
    Check-in inspection station
  • KIT · Kitting Area
    Case builds and sub-assemblies
  • RET · Returns Area
    Off-truck gear awaiting check-in

Rules that keep it clean

Always pad numbers: 04, not 4. Codes sort correctly and scanners never guess.

Letters for zones, numbers for everything else — a crew member can read a code aloud.

Number aisles the way you walk them, and bays the way you face the rack.

Level 01 is floor level. Heavy, dense and fragile gear lives low.

Label the location, not the gear. Locations outlive the inventory sitting in them.

Don't encode the department into the code. Gear moves; the shelf doesn't.

Don't reuse a retired code for a new spot — old labels and old paperwork will haunt you.

Don't skip the bin level if more than one case shares a slot.

Show Recon builds all of this for you

Bulk location builder

Enter aisles 1–12, 4 levels, 4 positions and Show Recon generates every padded code and nests the whole tree in one pass.

Printable tags and signs

4×2 thermal bin tags with a big human-readable code plus QR, and letter-size aisle signage you can read from a forklift.

Scan to move

Scan a bin, scan a case, and the gear's address updates — every asset carries its full path from zone to bin.