A guided tour of every module — from a single master item all the way to a printed truck manifest — with screenshots and real-world examples. Share this page with anyone who needs to get up to speed.
Four object types, and everything else is a view on top of them.
What a thing is. Never moves. Owns versions and photos.
A capability tier of a master item — v1, v2, v2.1.
One physical unit. Has a 6-digit code, a QR tag, a status, a location.
A serialized asset that other assets live inside. Moves as one.
Everyone starts at the same screen and picks the role they're working as. The role decides which modules appear and what actions are allowed.

Your two staff leads sign in as Team lead so they can audit cases and assign fly-ins. Five hired hands sign in as Guest crew, type their names, and can only scan. Nobody can accidentally edit the catalog on a chaotic dock.
The catalog holds one master record per product. Master items never move; they define what a thing is. Versions describe capability tiers of that item.

You own the original speaker, a louder replacement, and a nearly-identical refurb. One master item, versions v1, v2 and v2.1. Templates and manifests can then ask for 'v2 or better' instead of naming specific serial numbers.
Every physical unit you can point at is a serialized asset with a 6-digit code (000000–999999) and a QR tag. It always has a version, a status and a location.

Scan the broken mic's tag, set its status to In repair, and it drops out of Available everywhere — the show it was assigned to now shows a gap on the reports dashboard instead of silently shipping short.
Gaff tape, batteries, zip ties — things counted by quantity rather than serial number.

Six rolls of gaff go on truck 2 and four stay in the warehouse. The manifest prints both lines, and the warehouse count is right when the truck comes home.
A case is just a serialized asset with a container flag — so it has a master item, a version, a tag and a location like anything else, but other assets can live inside it.

A guest crew member scans case 004821, then every item they pull out of it. Two XLR cables never get scanned, so the case closes as short-by-2 and it lands on the reports dashboard before the truck leaves.
Locations nest as deep as you need: warehouse → room → row → rack → shelf. Every asset, case and consumable sits at exactly one node.

Search the asset code, and the tree tells you it's in Warehouse A → Cage 2 → Rack 4 → Case 004821. No walking the building.
A template is a reusable recipe: a case master item plus the master items and quantities that belong inside it, each with a minimum version.

One 'Audio Case A' template: 1 speaker (v2 or better), 8 XLR 25', 2 IEC 10'. Click build ×5 and you have five packed, tagged, printable cases in under a minute.
Shows are stops. Routes group shows into a tour. Trucks carry loads to them.

Route 'Fall Run' holds four shows. Truck 2 is assigned to the route, loaded from Warehouse A, and every scan along the way updates where the gear actually is.
A manifest is a snapshot of what's at a location or on a truck at a moment in time, printable as a PDF with payload and weight summaries.

The driver gets the Basic pack — 22 cases, weights, stops. The production manager gets the Detailed manifest so they can prove exactly which speaker version shipped.
One scanner for everything. Point a phone camera at any QR tag, or type the human-readable code.

A crew member finds an unlabeled-looking case in the corner. One scan tells them it's Audio Case A, belongs in Rack 4, and is supposed to be on truck 2 tomorrow.
4×2 labels with your logo, a department color band, the human-readable code and the QR tag.

Select a whole rack in the warehouse tree, send it to labels, print one sheet, walk down the row.
The reporting dashboard is the daily standup screen: what's missing, what changed, what's overdue.

Open reports, see three items marked missing over the weekend and one fly-in that never got returned. Chase those four things instead of re-counting the warehouse.
The satellite modules for gear that isn't sitting on a truck.

A camera body flies to a one-off show with its serial recorded. It doesn't come back on schedule, so it shows up under overdue fly-ins on the reports dashboard.
Company identity and departments live here, and they flow into every label and list.

Audio is blue, video is orange, lighting is yellow. On the dock, crew sort cases by the color band before they read a single word.
One show, start to finish, using every module in order.
Create master items for the speaker, the case and the XLR cable. Use the Cable button to generate every standard length at once.
Add v1 and v2 to the speaker. Leave it as a draft until every variant is in, then assign versioning.
Bulk create 24 XLR 25' and 3 speakers. Each gets a 6-digit code and a QR tag.
Audio Case A: 1 speaker v2+, 8 XLR 25', 2 IEC 10'. Build ×3.
Drop the three cases into Warehouse A → Cage 2 → Rack 4.
Create four shows, group them into a route, assign truck 2.
Select the three cases in the warehouse tree → Move to → Truck 2. Contents follow automatically.
Generate the manifest: Basic pack for the driver, Detailed for production. Print case labels if any are missing.
Crew scan for info; team leads run case audits at load-out.
Reports shows two missing XLRs and one overdue fly-in. Chase those, not the whole warehouse.
Head to the console, pick your role, and start with the item catalog.
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